VR Music Game <Forest of Music> / 2021
Unity 3D, Playmaker, Styly, Arduino, Oculus Quest 2
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Parsons
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This is a personal VR music game made in the collaborative courses in Parsons, which combines with Arduino to explore the new possibilities of VR and Immersive Experience.
Honors
Forest of Music was selected for the Worldmaking Media Collaborative Showcase in Parsons School of Design in 2022.
The project is published in XR Super Festival "NEW VIEW FEST 2021" , including artists / creators of various genres who pioneer the XR expression that resonated through the project participated,
and under the theme of "post-reality and no-normal".
and under the theme of "post-reality and no-normal".
Overview of Concept
This is a VR music game controled by a homemade alternative controller. After entering to a lovely forest, players can blow on the physical microphone attached to the VR headset to awaken the magic forest and create their own music.
Traditional music games do not allow play to immerse themselves in the game, In VR, I hope players can be in a magical land, relax and enjoy the joy of creating music.
Story Arch
As a legend goes, there is a magic forest somewhere in the world, and people who live there can always hear beautiful music comin from the forest. Now, let's get closer to the forest and enjoy the fun of music.
Play Mechanics
- using controller to tap the bouncing balls to trigger a series of music notes
- Blowing on the physical mic (homemade alternative controller) to wake up the musical forest.
- Different objects have different sounds. After the scene become lively, players can drag all the objects in the air, and reorganize the positions to create different rhythms.
Software & Tools
Unity 3D; Playmaker; Styly; Arduino
Process
It is a Leisure game. I want to keep it simple and easy to understand, also the scene is a lovely style.
1. Main Items:Geometric style + Vibrant and bright colors
2. Controller Interaction: Players can use controller to touch the bonding balls around them
3. Alternative Controller
Wind Sensor: Detect the player's blow to trigger the scene
Connect Arduino and Unity 3D to achieve the effect: After blowing on the homemade mic, the scene becomes lively and then players can enjoy the music world.︎︎︎︎︎︎︎︎︎